applicants
Artist
at id Software in Dallas, TX - Vicinity
Applicable Platforms:
DS, iPhone, J2ME, BREW, and Symbian cell phones
Job Duties:
Creation of any and all art that is related to mobile games: conceptual, character, environmental, texture, interface, animation, modeling, etc.
Required Tools:
Hand skills, Photoshop or related software, and Maya
Spoken Language(s):
English
Work Authorization:
United States
Location:Dallas, TX - VicinityStart Date:
Immediate
Job Description and Responsibilities:
The mobile division of id Software is looking for talented and creative artists skilled at creating a wide variety of conceptual, character, environment, interface, and other game media. Ideal candidates will present previous and current work demonstrating and ability to create and refine rapidly, with particular emphasis on the ability to create assets that work well in low resolutions.
Responsibilities Include:
- Work collaboratively with art director, designers and programmers in defining the overall look, style, and atmosphere of the game.
- Create concepts, textures, characters, environments, and interface assets.
- Create limited 2D and/or 3D animation for characters and environments.
- Refine approved approaches, reduce to game resolution sizes and polish, and optimize for limited color palettes.
- Utilize 2D graphics tools (especially Photoshop) for art creation.
- Utilize modeling tools (especially Maya) for modeling characters and environments.
Requirements:
- Substantial examples of current and past work demonstrating a strong understanding shape, perspective, texture, color, lighting, and camera angles.
- Ability to work quickly through asset creation, and also be able to move easily back and forth from one asset type to another.
- Extensive experience with appropriate and relevant 2D toolsets
- Self-motivated, but able to take feedback and criticism and properly reflect comments in work.
- Excellent team player with very strong work ethic and a collaborative/cooperative attitude
- Passion for games and gaming
- An understanding of and appreciation for milestones, schedules, deadlines and efficient game development processes.
- Excellent oral and written communication skills
Desired Skills and Pluses:
- "Pixel Art" -- experience in artistic representation within very small resolutions
- Familiarity with id Software games, characters, brands and universes
- Experience with modeling tools (especially Maya) or understanding of modeling process.
- Experience with 2D and/or 3D animation (especially Maya).
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